Terra Nostra - Medialogy Purposive Game Production

3D Game Developer, 3D artist and Texture designer at Medialogy Purposive game production

Terra Nostra - Global warming Game

Medialogy Purposive Game Production was a collaboration between several Medialogists, combining efforts in a game production with 30 participants that each possessed one of many different roles in a simulated industry environment.
As the project title “Purposive Game Production” indicates, it is a game with a purpose, which in this case concerns spreading awareness about global warming and the consequences it brings. Research was conducted in order to accurately build a game that is based on the different reasons that global warming is a concern, along with what the effects of global warming is on our beloved Earth.
In the Purposive Game Production, besides doing research and investigation about global warming, my main role was 3D artist. Later in the process I was also promoted to work with texturing of 3D objects.

The different 3D models and textures I worked on can be seen in the video below.



Production area

3D Artist
3D developer
Researcher
Play testing